Elite Dangerous is a vast game. There’s a whole load of activities to get involved with, and it’s all set within one of the largest gaming worlds ever created, yet elite is far more than some of its parts. Any online game, over time, builds up a large community comprised of various groups’ tools emerging gameplay and much more.
Elite dangerous contains a fuller one-to-one recreation of the Milky Way. It’s an impressive feat exploration will keep you active for a long while; however, if you want to search for more than just planets, stars, and moons, you can seek out several things, and these aren’t immediately obvious. Some headsets can be used for elite danger. There is one of the best headsets for elite dangerous. The best headset for elite danger is the HP reverb g2 windows mixed reality headset.
HP Reverb G2 Virtual Reality Headset
This headset works best for elite dangerous. This is a pc VR headset from HP, which was made in collaboration with both Microsoft and valve and is designed for VR gamers, unlike the previous reverb model, which was created for the business and enterprise market. This headset retails for 599 us dollars 639 British pounds and boasts the highest resolution display currently available in a consumer VR headset at 2160 by 2160 pixels per eye-full disclosure.
The box itself is pretty stealthy looking with its subtle hp branding and dark glossy image of the headset on the top inside the box. You get everything you need to jump straight into VR. You get the headset itself which is wrapped in a soft material bag. You get warranty information and a quick start guide, two controllers which have double batteries pre-installed and a five-meter long headset cable that has a breakout box at the end.
The breakout box features a DisplayPort and USB-c wires to connect the headset to your pc. A power adapter is also included in the package. Suppose your pc can’t provide enough power through the USB c port alone. You also get a DisplayPort to Mini DisplayPort adapter and a USB-C to USB-a adapter, which is both valuable when using the headset with a laptop or if you don’t happen to have a USB-C port on your pc HP state the minimum pc requirements to run this headset are windows ten pc with an intel i5 or AMD ryzen 5 processor 8 gigabytes of memory. And an Nvidia gtx 1080 or Radeon RX 5700 graphics card. However, if you want to play the latest VR games on high settings, take full advantage of this headset. I would suggest investing in a beefier graphics card.
The setup process was super simple after connecting all the cables to the reverb g2. And my pc windows immediately recognized the headset as the windows mixed reality software comes pre-installed on all windows ten pcs.
The HP reverb g2, without doubt, provides the best visuals. I’ve ever seen in a consumer VR headset. Its pretty incredible text is super sharp and clear. And I found myself stopping to take in all the rich detail of the environments in half-life Alex that I’d previously taken for granted enemies in the far distance in games like onward were easily identifiable, which would be pixelated blobs. Little god rays are still visible in any other VR headset, but the screen door effect that was apparent in early VR headsets and has slowly reduced over generations is eliminated in the reverb g2.
This is all thanks to combining the new Fresnel lenses designed in collaboration with the valve and the two 2160 by 2160 resolution per eye-full RGB stripe LCDs, which run at 90 hertz. I didn’t have any issues with a sweet spot as I found it easy enough to adjust the headset to fit and get it right every time. The headset also features manual ipd adjustment. ipd is your interpapillary distance which is essentially the distance between your eyes.
The g2 has an ipd range of 60 to 68 millimetres. The field of view on paper is 114 degrees. And in my real-world testing comparing headsets, this puts it somewhere between the oculus rift s and quest 2. The difference between these headsets in terms of field of view is minor, but it is undoubtedly a step down from the valve index, which boasts a full 130 degrees.
Another great feature of the reverb g2 is the comfort the headset borrows a lot of its design from the valve index. And it greatly benefits from it. The headset is light at around 600 grams and features a head strap like a combination of the original oculus rift cv1. And the valve index has velcro straps on the sides, which are spring-loaded, making it easy to get on and off and has a padded cushion that nicely cups the back of your head.
The materials used on the face pad and rear cushion are the same mottled grey material used on the valve index, an antimicrobial material that is soft and comfortable to the touch. The headset has interchangeable facial interfaces that use a magnetic mounting system, just like the valve index. However, it is a slightly different shape meaning the valve index replacement VR cover facial interface kits sadly won’t fit the interface also features rubber nose flaps which do a pretty good job of blocking out most of the light coming in from underneath the headset.
The g2b the design also allows the head strap to rotate up to 90 degrees meaning you can use the headset without putting on the head strap just by holding it up to your face, which I’m sure is a feature VR game developers will enjoy who want a quick look in VR during development.
So overall, I was pleased with the comfort the g2 provides and just like the valve index. I could happily use it for hours on end without any discomfort. Next, let’s talk about audio. The HP reverb g2 uses the same fantastic audio used on the valve index. These off-ear headphones sound phenomenal using BMR drivers, and they sit just off your ears, providing an incredibly comfortable spatial audio experience that is perfect for gaming.